I know this topic has been beaten to death, but I recently stumbled across a thread on the Xbox forums where people were laying out some frustrations with griefers. A few people sounded like they were on the verge of having this ruin their game. I've always kind of shrugged off griefers, since there aren't as many as there used to be, it seems. But the posts kind of got me thinking about solutions (hypothetical). This was all I could come up with. Any thoughts?
I guess I'd suggest gear caps that are based on weapon ascension as well as player level. Anything from base to +5 could invade level 1 to 20. Once you have any weapon or shield in your inventory that is +6 to +10 (or perhaps as soon as you have the large ember), you can only invade enemies level 20 and above. And once you hit +11 or the second tier of elemental/divine/enchanted, you can only invade level 30 and above (at which point most people should have the large ember and have done some farming). This same restriction could also apply to the pyro glove...another favorite of griefers, since it isn't level dependent.
Another suggestion might be that invaders not be able to hit worlds where they've already beaten the boss. I might go along with this up to a point. Perhaps put this restriction on the Burg, Parish, Blighttown, and Depths. But after that, it's wide open.
I guess I'd suggest gear caps that are based on weapon ascension as well as player level. Anything from base to +5 could invade level 1 to 20. Once you have any weapon or shield in your inventory that is +6 to +10 (or perhaps as soon as you have the large ember), you can only invade enemies level 20 and above. And once you hit +11 or the second tier of elemental/divine/enchanted, you can only invade level 30 and above (at which point most people should have the large ember and have done some farming). This same restriction could also apply to the pyro glove...another favorite of griefers, since it isn't level dependent.
Another suggestion might be that invaders not be able to hit worlds where they've already beaten the boss. I might go along with this up to a point. Perhaps put this restriction on the Burg, Parish, Blighttown, and Depths. But after that, it's wide open.