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sergeantstrawbery
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    Improvements to the New Souls game

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    Improvements to the New Souls game Empty Improvements to the New Souls game

    Post by Hurtlocker14 Sun Nov 25, 2012 3:45 pm

    After 6 play throughs of this game and watching videos of other players I have a couple of ways to improve the quality of the next game
    1) Every class should have a different starting area to give you a different experience. If you are a mage you should come from viehlem( I know I miss spelled that)
    2) There needs to be an improved invading system. New players will become discouraged of playing the game when you have op players taking advantage of them all of the time
    3) I hate the idea of an easy mode(Shout out to ENB for this) I believe from soft should do away with the limits set on phantoms. You should let players help their friends as much as they would like in order to help build community.
    4) There should be more optional bosses
    5) I say we could do away with majority of the conventants in order to establish better ones
    6) Better player customization of a player. I hate thinking that my player is a totally bad *** than two seconds later I see another play with the same armor I have. And all of the player models just look to generic.
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    Post by sergeantstrawbery Mon Nov 26, 2012 9:49 pm

    Okay 1, at least give enb credit for the first idea. and 2, dark souls isnt supposed to be easy. when new players play the game, they get killed. Thats the risk they take for being human. they can sign out. Then, they stop being killed and then kill noobs. thats how it goes. Why do you automatically assume that they will keep the same covenants? look at demons souls ans dark souls. And what do you want them to do about the armor? If it's cool armor, why don't you think that other people will use it?
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    Post by Zakkia Mon Nov 26, 2012 9:54 pm

    Id have to say ur 2nd and 3rd statement contradict eachother. Darkwraiths cant invade below level, and with the BB glitch gone there are less and less OP lower levels, and the only way for a darkmoon to invade you is if you have yourself invaded and killed people, sort of a justice system. Therefore i think it would be the same in the next soul series. Your 1st request, in my opinion takes away from the RPG part of dark souls and turns it into an MMO or Skyrim. Dark souls is one of my favorite RPGs, because you can be anything from the start without choosing a specific path. It forms its own, and the ultimate RPG is such a place, without levels or classes, just pure skill and ability. Which no one has even made now a days but dark souls is the closest thing to that, and i would be disappointed if they added those into the next game.

    I do agree with every point other than 1-2 big grin
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    Post by Onion Knight Mon Nov 26, 2012 9:58 pm

    They should just ignore all player suggestions and do what they want, they're game developers for a reason.
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    Post by Marino. Mon Nov 26, 2012 10:03 pm

    Hurtlocker14 wrote:After 6 play throughs of this game and watching videos of other players I have a couple of ways to improve the quality of the next game
    1) Every class should have a different starting area to give you a different experience. If you are a mage you should come from viehlem( I know I miss spelled that)
    2) There needs to be an improved invading system. New players will become discouraged of playing the game when you have op players taking advantage of them all of the time
    3) I hate the idea of an easy mode(Shout out to ENB for this) I believe from soft should do away with the limits set on phantoms. You should let players help their friends as much as they would like in order to help build community.
    4) There should be more optional bosses
    5) I say we could do away with majority of the conventants in order to establish better ones
    6) Better player customization of a player. I hate thinking that my player is a totally bad *** than two seconds later I see another play with the same armor I have. And all of the player models just look to generic.

    1: I would rather have an impoved Covenant system that lets you choose from the Begining of the Game what path you take which could lead to different final Bosses etc

    2:Nope , if you earn a powefull Weapon at a low level you can do as you please and Invade with it

    3: Agreed

    4: deergA

    5: See 1

    6: It definately wont hurt
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    Post by callipygias Mon Nov 26, 2012 10:06 pm

    Onion Knight wrote:They should just ignore all player suggestions and do what they want.
    And we have a winner.
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    Post by Zakkia Mon Nov 26, 2012 10:19 pm

    Onion Knight wrote:They should just ignore all player suggestions and do what they want, they're game developers for a reason.

    I agree for the most part, however when a big group of people dislike/like something, it usually happens.

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