Most underappreciated ring

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    Re: Most underappreciated ring

    Post by BIG TIME MASTER on Mon Nov 19, 2012 4:22 pm

    Leo Ring.

    When you hit an enemy while he is attacking, or even at the end of his attack animation, it deals almost double damage.

    Two handing a silver knight spear with the Leo ring I am beating almost everyone I face in the forest, except the dark magic abusers. You just back peddle, wait for the attack, and then jab them two or three times and thats it.

    In PVE without the ring against Capra's in Demon Ruins I was doing 300 something damage, with the ring I was doing 600 something if striking at the right moment which isn't terribly difficult.
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    Re: Most underappreciated ring

    Post by PlasticandRage on Mon Nov 19, 2012 4:23 pm

    Yeah the Leo Ring is awesome. It's parrying with a Great Shield. A big part of what makes my dragon turtler so successful


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    Re: Most underappreciated ring

    Post by Back Lot Basher on Mon Nov 19, 2012 4:25 pm

    Cloranthy Ring. Playing with heavy armor, I often use it over the Wolf Ring. I'm doubting that many people would make that choice. But if I'm wielding a Zwiehander I'd rather keep the swings coming than worry about poise.
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    Re: Most underappreciated ring

    Post by Carphil on Mon Nov 19, 2012 4:26 pm

    Ring of the Evil Eye, PVE only


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    Re: Most underappreciated ring

    Post by Back Lot Basher on Mon Nov 19, 2012 4:28 pm

    BIG TIME MASTER wrote:Leo Ring.

    When you hit an enemy while he is attacking, or even at the end of his attack animation, it deals almost double damage.

    Two handing a silver knight spear with the Leo ring I am beating almost everyone I face in the forest, except the dark magic abusers. You just back peddle, wait for the attack, and then jab them two or three times and thats it.

    In PVE without the ring against Capra's in Demon Ruins I was doing 300 something damage, with the ring I was doing 600 something if striking at the right moment which isn't terribly difficult.

    Does this also work if you let them hit your shield, then immediately counter? I've noticed slight damage increases in this situation normally, and wondered if the Leo adds to this.
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    Re: Most underappreciated ring

    Post by PlasticandRage on Mon Nov 19, 2012 4:33 pm

    ^ It's all about looking for open spots in your opponents animations. It works the best if you catch them right in mid swing, but I believe you do also get smaller increases if you catch them when they're rebounding from other actions. So yeah I think you are seeing Leo ring benefits that way. They're just not as severe.

    Chizfreak has done all kinds of experiments with it, I can't remember what the thread was called though. He was the one that taught me about it. If you want a more definitive answer than mine, you should ask him.


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    Re: Most underappreciated ring

    Post by PlasticandRage on Mon Nov 19, 2012 6:41 pm

    PlasticandRage wrote:I'm pretty sure it doesn't work this way. I'll help test it out though if somebody else wants to also. Obviously we'd need 2 people.

    No takers? I'd rather try it with a forum member than just some rando. At least that way I'd know I'd get a respond to the inquiry afterwards and not take the chance of wasting my RoS


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    Re: Most underappreciated ring

    Post by BIG TIME MASTER on Tue Nov 20, 2012 2:59 am

    I believe that all thrust weapons deal a small amount of bonus damage if you land a hit during your opponets attack animation. I think the Leo Ring just amplifies it even more.

    The only testing I did just confirmed that it did around double the normal damage to Capra Demons.

    About the shield hitting question, my experience in PVP is that if I turtle (I use a target shield so gimme a break) and jab while the opponet attacks my shield it does the bonus damage. It is really effective actually, because people tend to want to keep wailing on my target shield, thinking that my guard will break with just a hit or two, but they don't know that I have it upgraded to +15 and that the three turtle pokes I get in will take almost all of their health. If they are left with just a fraction of health, I just keep bashing their shield and the divine damage from the SKS that gets through kills them.
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    Re: Most underappreciated ring

    Post by PlasticandRage on Tue Nov 20, 2012 3:01 am

    You do get bonus damage regardless of the Leo. The game calls them criticals. Though I think they're separate from the critical stat all weapons have. I'm not sure that it's even exclusive to thrusting weapons, but the amplification you get with the Leo Ring definitely is.


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    Re: Most underappreciated ring

    Post by Mr. Tart on Tue Nov 20, 2012 3:06 am

    PlasticandRage wrote:Being killed by an invader doesn't work that way though. They don't get the souls you have, I think it was decided they get the difference in souls you have for level up. For example if you need 100,000 souls to level than that's what they get. Otherwise invaders would get nothing pretty regularly. Say for people who just PvP in the forest or the Kiln all the time and have constant fights without PvEing in between. You die pretty often without having any souls in your inventory.

    That can't be the case though, can it? I once invaded and got 13 mil souls. No level needs 13 mil souls...

    On topic, imma stick with the Ring of the Evil Eye as well. I actually enjoy using that one.


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    Re: Most underappreciated ring

    Post by PlasticandRage on Tue Nov 20, 2012 3:09 am

    ^ It wasn't directly my theory. I remember reading it here as a best guess in the earlier days of the forum when this discussion was being had. It's definitely not the souls your opponent is carrying. Maybe some kind of multiplication of the souls they need for level up? Like the souls they need multiplied by their level or something? Who knows. That's another thing we could figure out for sure with a little testing. Although I'd bet money that someone that's still a regular member knows the definitive answer.


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    Re: Most underappreciated ring

    Post by Mr. Tart on Tue Nov 20, 2012 3:11 am

    Yeah, i have no idea how things work out, i always thought you got the exact amount of souls that the oppponents was carrying, so idk. Just wanted to add that, just so that you'd know. silly


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    Re: Most underappreciated ring

    Post by Rarayn on Tue Nov 20, 2012 3:13 am

    Infighter wrote:Ring of Steel Protection
    I've never found a good excuse to use that ring over the Ring of Favour and Protection and/or the Wolf Ring. Care to elaborate?
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    Re: Most underappreciated ring

    Post by PlasticandRage on Tue Nov 20, 2012 3:13 am

    haha. It's only a matter of time until one of them wanders in here and sees us talking about it before we get that answer.


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    Re: Most underappreciated ring

    Post by Mr. Tart on Tue Nov 20, 2012 3:15 am

    Yeah, imma get my helmet on, just incase someone slaps me in the face. :mask-sack:


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    Re: Most underappreciated ring

    Post by PlasticandRage on Tue Nov 20, 2012 3:41 am

    lol!


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    Re: Most underappreciated ring

    Post by ICEFANG on Tue Nov 20, 2012 3:49 am

    As a host, you get 50% of the souls needed for the invaded to gain a level when you kill him. As the invader, you'd get 10%, and as a white/gold, you get 25% (half of the 50%). If all players were at the same soul level, and it took say 1000 souls to level up, the host would get 500 on victory, the invader 100, and the white guy the host is ganking with, 250.


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    Re: Most underappreciated ring

    Post by PlasticandRage on Tue Nov 20, 2012 3:51 am

    I knew it had something to do with the souls your opponent needs to level


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    Re: Most underappreciated ring

    Post by Mr. Tart on Tue Nov 20, 2012 4:53 am

    Kind of weird i got 13 mil souls then.

    Guess bugs love me! lol!


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    Re: Most underappreciated ring

    Post by PlasticandRage on Tue Nov 20, 2012 5:17 am

    Maybe whoever you killed had an extremely high SL, maybe even maxed. At SL999 I'm sure it takes close to that to level. If you consider how much it starts to increase just when you get close to 200


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    Re: Most underappreciated ring

    Post by Mr. Tart on Tue Nov 20, 2012 5:25 am

    http://mugenmonkey.com/darksouls/?c=313545239397074020

    Based on what ICE said, i would only get 10% of 8207906 souls, so that could not be possible...

    Unless another phantom died at the same time! :shock:

    Didn't see one though, so i'm sticking with the theory of it being a bug. Besides, if bugs like me...

    Spoiler:


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    Re: Most underappreciated ring

    Post by Mr. Tart on Tue Nov 20, 2012 5:27 am

    Actually, even with three phantoms dying at max level it would not be possible as the amount of souls for all three could only be 2462371.8 at the highest as an invader, based on what ICE said, of course.

    Edit: Having said all this, i don't wanna derail the topic so...

    Cloranthy Ring. That one is great as well if you don't want to use the shield or mask, so i really like it as well.


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    Re: Most underappreciated ring

    Post by PlasticandRage on Tue Nov 20, 2012 5:30 am

    It could be so many things aside from a bug. You could have had souls already, making the large number seem even larger. I know I get a bit rattled during PvP sometimes. He could have had phantoms you didn't notice, like you said. You could be remembering incorrectly and could have been the host instead of the phantom, in which case you'd be getting 50% instead of 10, which, at higher SL's, could account for 1,000,000 easily.


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    Re: Most underappreciated ring

    Post by Mr. Tart on Tue Nov 20, 2012 5:34 am

    Mr. Tart wrote:I was invading as a darkmoon, when all of a sudden, i'm invading as a red phantom for some reason. I do not realize the flaws of being a red phantom and thus just run to my death because, well, i'm stupid.

    When i get back to my world i realize, since i died as a red phantom i gotta pick the **** up. So i run to where i was, looking for it. Nowhere to be found. 99 humanity and 9 million souls.

    RAGE.

    I invade as a darkmoon again, defeat the host.

    18 million souls.

    Still miss those humanities, but atleast i got double the souls. Shrug

    Apparently it was 18 mil, not 13. Anyhow, point is, i wrote this one right after the thing occured.


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    Re: Most underappreciated ring

    Post by PlasticandRage on Tue Nov 20, 2012 5:50 am

    I've just done some research on other boards, because I can't seem to find the answer on the wiki, and according to what most people on other boards are saying is that it's relevant both your SL and the number of souls needed for your opponent to level. There's some wacky percent calculations and multiplications involved, but that being the case it would make perfect sense for you to get a huge almost abnormal amount of souls pvping as a darkmoon, because some darkmoon invasions have no pvp level cap. So you could have easily been fighting someone WAY out of your own soul level range. Meaning the number you would have gotten, based on a percentage of the difference between your SL and there required souls to level would have been enormous.

    Edit: I'm crashing now, but I intend to dig deeper into this tomorrow. And make a new thread about it so we can stop railroading this one while we find a definitive answer.


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