...i think most lore heads will get it. Manus is a representation of the obsession with the pendant you get as a starting item in the game. Once you have the broken pendant he does everything in his power to get it, the same thing we did in order to get the pendant to work. He tries to kill you to get it, we tried killing numerous NPC's to get it back, he used orchestration events, much like we would do to see if the outcome would result in the mystery of the pendant solved. He used sorceries, much like people did to get a reaction from the pendant. And since manus didn't have his pendant he went insane, much like people who to this day do everything in there power to make the pendant work.
This Manus theory is a bit out there but...
- Posts: 498
Join date: 2012-10-15
I'll just quote an interview with Miyazaki here:
When Dark Souls first came out, an answer Miyazaki gave in a Famitsu
interview said he'd choose either nothing or a pendant for his starting
gift in Dark Souls. The pendant, which has no in-game function, became a
focal point for the wilder elements of the community, and the centre of
every conspiracy theory going.
I ask Miyazaki whether Manus is a little dig at the series' more
obsessive players. “That is a very interesting consideration,” says the
devilish fox. “But I suppose I did not include the meaning.” And as for
the original pendant speculation, brace yourselves Dark Soulers for
Miyazaki's final word: “When it comes to the pendant, I actually had a
little bit of an intention to play a prank.”