keeping all npc's allive

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    jagger_1243
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    keeping all npc's allive

    Post by jagger_1243 on Wed Feb 15, 2012 5:17 pm

    im gonna try to completly change up the way i interact with npc's. has anyone ever just said no to everyone? because thats what im gonna do and see if i effect them that much.
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    Re: keeping all npc's allive

    Post by Uparkaam on Wed Feb 15, 2012 5:38 pm

    Not many covenant possibilities for you then.


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    Re: keeping all npc's allive

    Post by jagger_1243 on Wed Feb 15, 2012 5:43 pm

    yeah i know but im on ng+5 on one toon and ng+3 on another, ive done all the covs so now i just wanna mix up the gameplay
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    Re: keeping all npc's allive

    Post by nsane32 on Wed Feb 15, 2012 5:44 pm

    you can keep Almost every one alive by not talking to them


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    Re: keeping all npc's allive

    Post by jagger_1243 on Wed Feb 15, 2012 5:55 pm

    so if i keep them all alive will they say something at the end of the game or right before i kill gwyn?
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    Re: keeping all npc's allive

    Post by Maneater_Mildred on Wed Feb 15, 2012 5:58 pm

    How will you handle lautrec? Let him kill firekeeper and leave him alive? Or other way round? Or just kill him at start? 1 of the 2 is gonna die.

    Edit to say, by other way round i mean letvhim kill her, then kill him and bring her back.


    Last edited by Maneater_Mildred on Wed Feb 15, 2012 6:00 pm; edited 1 time in total


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    Re: keeping all npc's allive

    Post by Carphil on Wed Feb 15, 2012 6:00 pm

    I was going to say the same bout Lautrec, I would preffer to kill him in his world, because actually in that way you did not killed him in "your" world. Its easy to keep most merchants alive, this include spell trainers.


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    Re: keeping all npc's allive

    Post by Maneater_Mildred on Wed Feb 15, 2012 6:02 pm

    Carphil wrote:I was going to say the same bout Lautrec, I would preffer to kill him in his world, because actually in that way you did not killed him in "your" world. Its easy to keep most merchants alive, this include spell trainers.
    Yeah thats how i would try it i think.


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    Re: keeping all npc's allive

    Post by jagger_1243 on Wed Feb 15, 2012 6:05 pm

    wow i completly spaced on the hole lautrec thing...if someone online gives me the firekeeper soul i can let lautrec kill her and then revive her without killing him! happy
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    Re: keeping all npc's allive

    Post by nsane32 on Wed Feb 15, 2012 6:10 pm

    also you will need to kill petrice to save reiha


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    Re: keeping all npc's allive

    Post by Herbo on Wed Feb 15, 2012 6:41 pm

    The real headscratcher to me is Vince & Nico. You could avoid bumping into them I think, but then does Rhea just stay down below too? I guess she'd still be alive though so...win win :-)

    edit: I haven't had to kill Petrus to save Rhea before (I usually DO but that's not a requirement), but then again maybe those playthroughs were bugged?


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    Re: keeping all npc's allive

    Post by jagger_1243 on Wed Feb 15, 2012 8:14 pm

    im just not gonna count vince, nico, or cry baby because they turn hollow no matter what and once they are hollow they are no longer npc's in my mind

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