by retro Sat Nov 03, 2012 7:06 pm
Heroez Blade wrote:Sounds like a good idea, but it would probably interfere with people that are trying to co-op as friends but instead they get some random that has the ring on.
This wouldn't be a problem if it required consent from the host. The host could have to do something like activate a device (magic stone/ pedestal/ orb, etc) near a bonfire or checkpoint that activates random co-op summons.
Heroez Blade wrote:Also, what would be the soul level ranges for seeing people with the rings? If there is no range than it could be a big mess with tons of signs being high level or tons of them being low level. This could tend to be a problem because I am sure nobody wants a low level beginner helping them.
They could make them work the same or even be more restricted if it works too well. One issue I see is that if it works
too well, I could picture a situation where gankers are fighting off an invader - a summoned phantom gets killed, the invader keeps the others at bay, and within 20 seconds another phantom is summoned without the host having to seek out another summon sign. Almost sounds like too much of an advantage. But there could always be something like a more restricted level range or a cooldown timer after a phantom is killed to prevent this from being an issue.
Heroez Blade wrote:Where would the ring be located? Would it be available for anybody or just people with the dlc? 1 more thing...... Would you have to be human or undead to use the ring?
Because this is an idea for a future souls game, we don't have to worry about specifics of locations and conditions. But let's consider 'what if' this was in Dark Souls, here's how I could picture it making the most sense-
You could have several rings that are grouped to work for several areas each. One ring that allows you to be summoned in a couple places in Anor Londo and in Duke's Archives. Another that lets you be summoned randomly in the Upper Burg, Lower Burg, or Parish. Another for Sen's and the Garden, etc. The rings for areas that include Lord Soul restricted bosses could be obtained only after defeating the final boss. The reason for this is that if you're looking to do co-op and get a ring early on, it'd be pretty cheap to have access to areas you haven't yet reached yourself. I don't think a co-op ring should allow you to be summoned into a new area, so they could be obtained after beating the bosses for the area(s) it works in.
Last edited by retro on Sun Nov 04, 2012 3:11 am; edited 1 time in total (Reason for editing : typo!)