OP, you've started a topic, yourself highlighting the word discussion, but what I've read is mostly self reassurance. A few things to address:
First, what's wrong with a developer seeking outside ideas, be they from peer or commoner? Especially such quality devs as FromSoft; I'm sure they're intelligent enough not to compromise quality to appease some mass (which doesn't exist, frankly). Whatever an "average joe" is, and I'm not sure who that's meant to insult, can surely voice opinions the same as anyone else. Of course they don't have to be accepted, and most won't, but the best ideas will always be considered, that's simply reality. The cream rises.
Second, you're worried about them "fixing what isn't broken" with Dark Souls, but then what is Dark Souls to Demon's Souls? It's hardly the same, yet at its core shares the most essential values of its predecessor: challenge, trial, punishment, dedication, reward. They can and should change many things in the next Souls game, but I'd have a little faith that they understand what the core values of their work is; the stuff that keeps people coming back. Dark Souls didn't break what Demon's Souls created, but then we have hindsight.
Take the online experience for example. It's brilliant, more than anything else I've seen, but it can and should be improved. So can covenants. As should the game's token "what the heck does this do?" feature, in DS it was tendency, in DkS it was poise. Improvements can always be made.
Reality is that people-- consumers-- influence everyone from small time artists to big time corporations. People should be heard. It's not a compromise in integrity to listen to so called idiot average joes: it's a form of discussion. I'm not saying that the desires of many should be controlling artists; I'm saying that we live in a world where new ideas have always been the cornerstone of the development and edification of our cultures.
First, what's wrong with a developer seeking outside ideas, be they from peer or commoner? Especially such quality devs as FromSoft; I'm sure they're intelligent enough not to compromise quality to appease some mass (which doesn't exist, frankly). Whatever an "average joe" is, and I'm not sure who that's meant to insult, can surely voice opinions the same as anyone else. Of course they don't have to be accepted, and most won't, but the best ideas will always be considered, that's simply reality. The cream rises.
Second, you're worried about them "fixing what isn't broken" with Dark Souls, but then what is Dark Souls to Demon's Souls? It's hardly the same, yet at its core shares the most essential values of its predecessor: challenge, trial, punishment, dedication, reward. They can and should change many things in the next Souls game, but I'd have a little faith that they understand what the core values of their work is; the stuff that keeps people coming back. Dark Souls didn't break what Demon's Souls created, but then we have hindsight.
Take the online experience for example. It's brilliant, more than anything else I've seen, but it can and should be improved. So can covenants. As should the game's token "what the heck does this do?" feature, in DS it was tendency, in DkS it was poise. Improvements can always be made.
Reality is that people-- consumers-- influence everyone from small time artists to big time corporations. People should be heard. It's not a compromise in integrity to listen to so called idiot average joes: it's a form of discussion. I'm not saying that the desires of many should be controlling artists; I'm saying that we live in a world where new ideas have always been the cornerstone of the development and edification of our cultures.