Cower before the power...

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    Ghadis_God
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    Cower before the power...

    Post by Ghadis_God on Thu Oct 18, 2012 9:37 pm

    ...of my SL100 Dex caster build. http://tinyurl.com/8af9t4a
    40 dex and 50 Int at SL100, you can imagine that it makes the most of CMW, and can swap to Velka's rapier. 16 Str is for the Trident, if I can ever get the bloody thing to drop. Obviously not a build for everyone but it can hold its own as a powerful caster and a Dex build. You see a ton like this at SL120 but I can rock it at SL100.


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    tofucactaur
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    Re: Cower before the power...

    Post by tofucactaur on Thu Oct 18, 2012 10:12 pm

    brutal! nice, jesus, the lack of end i couldnt deal with, i think my minimum thus far on a lvl 100 build is 35, this looks like it will do CRAZY damage though


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    WyrmHero
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    Re: Cower before the power...

    Post by WyrmHero on Thu Oct 18, 2012 11:07 pm

    You don't need 50 Int unless you want WDB. Logan's Cat caps a 45 Int, and TCC has low mag adj scaling (around 3 mag adj per Int).


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    Re: Cower before the power...

    Post by RANT on Thu Oct 18, 2012 11:19 pm

    what wyrm said, this is mine http://tinyurl.com/8mcu472


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    lordgodofhell
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    Re: Cower before the power...

    Post by lordgodofhell on Fri Oct 19, 2012 2:43 am

    The build you beat me with in Sens Fortress was nice.

    This build confuses me. 0 poise, low hp, unable to use anything outside of rapiers due to end limits?

    I like it for its unique armor combo and the thought, but go against a hidden body poised character they will go crazy unless they just bought this game yesterday lol.

    GL with it


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    WhatDoesThePendantDo?
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    Re: Cower before the power...

    Post by WhatDoesThePendantDo? on Fri Oct 19, 2012 2:50 am

    I think it's good. I have one fairly similar to it.

    Oh, well, different strokes for different folks.

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    Re: Cower before the power...

    Post by Ghadis_God on Fri Oct 19, 2012 3:46 am

    I know the intelligence is not optimized, I'd rather have 44 with room for End and Vit, but this is the completion of a SL60 Sunbro mage that I want to take up to 100, and I don't feel it's worth rerolling the build (I made her really cute). Rapier turtling is getting nerfed anyway in the DLC, and you never need end to use one of the smallest classes of 1h weapon. HP is also low, but as a caster using a very mobile weapon, I don't need a lot anyway. I'm actually not intending to Arena much with her; I dislike buffing in PvP and this will be my Carim Gentleman's Society toon, which is focused on helping people out.


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