Allow me to introduce myself, at least formally to the PvP community...
My name is Kujii, my Gamertag is the same with an additional i, I lost my original tag after someone raged and sent a report to microsoft that got me ban't forever (for reasons still unknown to me). I am a hardened gamer, I spent most of my early life plugging around on a game, and my interactions on games and gaming communities has shaped me into the person I am today, and despite how sad that sounds... I am damn proud of it.
My first ever character was a Wizard, I played it until level 153, and boy was I a mixed bag of 'skill and stupidity'.... I had at least 20 points in everything, including resistance... I used the ring of fog, but I also knew how to dodge, and how to hit people with spells too. Eventually I quit the character because having the ring of fog made you, essentially, unhittable with both spells and most player attacks... the skill involved was lost, I could even kill 3 farmers at once.
My second character only got to level 45... I had more of an idea what I was doing, but I still sucked! I wasn't aware that I was griefing by attacking lower levels... I was just happy that I was far stronger then my mage, being a tank build! I even beat the 4 kings on my own.
Lets talk PvP... my level 45 character made me become really interested in PvP, and so my next character reached level 120, and went to the Kiln for some non-stop PvP! Sadly by the time I started doing this, we started getting exploits, such as Rampant lagstabbing, 2 vs 1 fights... Jerks became common place. This did turn me off from PvP... After a month or two of making new chars trying to find a PvP style... I changed tactics! First, I made a level 75, then I made a level 45... and then I started making level 25 and 35 characters for PvP... sound like anyone you hate? Thought so.
The first objective when making a low level PvP character is to be capable of killing the ten kings... I think this is highly responsible for most of our low level PvPers being Pyromancers or Heavy Tanks!... most of my low level ones were insane tanks too. I started working on Glass cannons though... and personally I liked the style more for two reasons... First, it made the Twenty Kings not a button mashing miasma... Second, it gives Newbies a fighting chance when I invade their world. You can't kill the guy dressed as smough, but you can kill the guy in Thiefs Garb! This permitted me to hone my skills, while killing newbies. Often I'd get truly deserved hatemail from it... but more often then not, I wouldn't... because I didn't just heartlessly invade people! A good 90% of the time, after killing you I'd send you a private chat invite, or a message asking if you want help. The result of this, is that 10% of the people I killed would then get help killing the Capra Demon, the Undead Dragon, That spider, and even on occasion The Iron Golem and Smough. my offer always was that I'd assist you at any point inbetween levels 25-45 (the level range I can see)... most people would take me up on it, and often I'd ditch a PvP char and play it all the way to level 120 or more with the same person, because I enjoyed their company.
Darkwaiths are Friendship Yo!.
Tanks are something I've always envied, but never tried to build. At heart I am a glass cannon, I like doing insane DPS with high risk/reward... Tanks were never looked into because they were low risk/low reward, really cheap game play. I built one two days ago though, and this one I left at level 25. My weapon of choice was the Shotel, purely because instead of trying to have too large of a weapon to fight again, my goal was to have an unshakable pursuit. Spear, Greatsword, or whatever, I wanted to be capable of attack you and knowing you were not going to escape damage... It worked! Honestly... it worked too well! My level 25 character never joined the Darkwraith... it remained a member of the forest covenant... and it murdered everyone, even double teaming bastards fell to my blade on a consistent basis.
"Now wait just a god damn second", is what I said to myself, "For several months now, I've been killing invaders at levels 120,170, and in one case level 347... I'm insanely talented at this game.. why am I picking on newbies? I mean... yeah... I help them later, and most of them thank me and take it in good sport. I do more aid then harm on an average basis... but... if I put another 85 levels in this character, I could fight people I already consistently kill... and I could kill them a lot more often, on an even playing field."
That is how equestria was made. Earlier today I buffed the characters level to 120... it's a 'flipping mask tank' as people love to call it here, but this isn't out of neccesity, and more out of how I just happened to have so many points that I had no use for! I'm so used to being level 25, that when I leveled up, I saw no use in anything but buffing survivability, it's only logical from my perspective. I also do mix it up a little, I use a Shotel (read; Dex weapon) on my tank, and I have a Zweihander that is expressly used only during encounters with 'farmers' that I lovingly call 'Raid Parties' and 'Failures'. I win most of those fights due to my insanely high poise, and using the Zweihander to inform them I mean business... honestly skill is out the window once you pivot BS me twice, or gang up on me with Phantoms... or do any of that other stuff people love to do that is considered skill-lacking. Otherwise I stick with weapons I know and love, like painted guardian swords and the previously mentioned Shotel.
People message me all the time and ask me to kill X or Y boss. Everyone on my friendslist is aware I hsve a character for litterally every level range inbetween 5 and 75 now, so I can help with pretty much anything.
I think that to make up for all the time I spent picking on newbies, I'll level this char to 705 and wipe out Farmers via the Blue Eye Orb and the Forest Covenant roles... I have several farmers already begging me for mercy, and 1 team of farmers bribed me with a titanite Slab to black crystal out of their games whenever I see them.
My name is Kujii, my Gamertag is the same with an additional i, I lost my original tag after someone raged and sent a report to microsoft that got me ban't forever (for reasons still unknown to me). I am a hardened gamer, I spent most of my early life plugging around on a game, and my interactions on games and gaming communities has shaped me into the person I am today, and despite how sad that sounds... I am damn proud of it.
My first ever character was a Wizard, I played it until level 153, and boy was I a mixed bag of 'skill and stupidity'.... I had at least 20 points in everything, including resistance... I used the ring of fog, but I also knew how to dodge, and how to hit people with spells too. Eventually I quit the character because having the ring of fog made you, essentially, unhittable with both spells and most player attacks... the skill involved was lost, I could even kill 3 farmers at once.
My second character only got to level 45... I had more of an idea what I was doing, but I still sucked! I wasn't aware that I was griefing by attacking lower levels... I was just happy that I was far stronger then my mage, being a tank build! I even beat the 4 kings on my own.
Lets talk PvP... my level 45 character made me become really interested in PvP, and so my next character reached level 120, and went to the Kiln for some non-stop PvP! Sadly by the time I started doing this, we started getting exploits, such as Rampant lagstabbing, 2 vs 1 fights... Jerks became common place. This did turn me off from PvP... After a month or two of making new chars trying to find a PvP style... I changed tactics! First, I made a level 75, then I made a level 45... and then I started making level 25 and 35 characters for PvP... sound like anyone you hate? Thought so.
The first objective when making a low level PvP character is to be capable of killing the ten kings... I think this is highly responsible for most of our low level PvPers being Pyromancers or Heavy Tanks!... most of my low level ones were insane tanks too. I started working on Glass cannons though... and personally I liked the style more for two reasons... First, it made the Twenty Kings not a button mashing miasma... Second, it gives Newbies a fighting chance when I invade their world. You can't kill the guy dressed as smough, but you can kill the guy in Thiefs Garb! This permitted me to hone my skills, while killing newbies. Often I'd get truly deserved hatemail from it... but more often then not, I wouldn't... because I didn't just heartlessly invade people! A good 90% of the time, after killing you I'd send you a private chat invite, or a message asking if you want help. The result of this, is that 10% of the people I killed would then get help killing the Capra Demon, the Undead Dragon, That spider, and even on occasion The Iron Golem and Smough. my offer always was that I'd assist you at any point inbetween levels 25-45 (the level range I can see)... most people would take me up on it, and often I'd ditch a PvP char and play it all the way to level 120 or more with the same person, because I enjoyed their company.
Darkwaiths are Friendship Yo!.
Tanks are something I've always envied, but never tried to build. At heart I am a glass cannon, I like doing insane DPS with high risk/reward... Tanks were never looked into because they were low risk/low reward, really cheap game play. I built one two days ago though, and this one I left at level 25. My weapon of choice was the Shotel, purely because instead of trying to have too large of a weapon to fight again, my goal was to have an unshakable pursuit. Spear, Greatsword, or whatever, I wanted to be capable of attack you and knowing you were not going to escape damage... It worked! Honestly... it worked too well! My level 25 character never joined the Darkwraith... it remained a member of the forest covenant... and it murdered everyone, even double teaming bastards fell to my blade on a consistent basis.
"Now wait just a god damn second", is what I said to myself, "For several months now, I've been killing invaders at levels 120,170, and in one case level 347... I'm insanely talented at this game.. why am I picking on newbies? I mean... yeah... I help them later, and most of them thank me and take it in good sport. I do more aid then harm on an average basis... but... if I put another 85 levels in this character, I could fight people I already consistently kill... and I could kill them a lot more often, on an even playing field."
That is how equestria was made. Earlier today I buffed the characters level to 120... it's a 'flipping mask tank' as people love to call it here, but this isn't out of neccesity, and more out of how I just happened to have so many points that I had no use for! I'm so used to being level 25, that when I leveled up, I saw no use in anything but buffing survivability, it's only logical from my perspective. I also do mix it up a little, I use a Shotel (read; Dex weapon) on my tank, and I have a Zweihander that is expressly used only during encounters with 'farmers' that I lovingly call 'Raid Parties' and 'Failures'. I win most of those fights due to my insanely high poise, and using the Zweihander to inform them I mean business... honestly skill is out the window once you pivot BS me twice, or gang up on me with Phantoms... or do any of that other stuff people love to do that is considered skill-lacking. Otherwise I stick with weapons I know and love, like painted guardian swords and the previously mentioned Shotel.
People message me all the time and ask me to kill X or Y boss. Everyone on my friendslist is aware I hsve a character for litterally every level range inbetween 5 and 75 now, so I can help with pretty much anything.
I think that to make up for all the time I spent picking on newbies, I'll level this char to 705 and wipe out Farmers via the Blue Eye Orb and the Forest Covenant roles... I have several farmers already begging me for mercy, and 1 team of farmers bribed me with a titanite Slab to black crystal out of their games whenever I see them.