Best weapons for mid roll

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    WyrmHero
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    Best weapons for mid roll

    Post by WyrmHero on Thu Oct 04, 2012 5:12 am

    A.k.a. "Tank Weapons". If you ever thinking about doing a serious tank for PvP, you must be thinking about high HP and poise. But what about the weapons? It's very easy if you know all the DkS weapons movesets. You know that by med rolling, your roll is very slow, as well as your running speed. So the basics are:

    -weapons that depend on poise to stunlock
    -weapons with horrible roll attacks
    -weapons with useless running attacks


    List with details:

    -Daggers: Little Falchion-like spamming machines. Buff them for better results.


    -Straight Swords: Only the non R2 poke swords (ie. Darksword, Barbed SS). 2 hand the sword and spam R1, your high poise will tank any trade hits and hopefully you'll stunlock them. It's almost like a slow Falchion.


    -Greatswords: These are the best friends of tanks. All the greatswords except the Claymore have horrible roll R1 and the 360 running attack is so easily avoidable. Use your R1 spamming skillz.


    -UGS: Not sure about this one, as you're left wide open with every missed hit, and the need to fast roll away can save your butt in heated combat. The roll R1 poke is amazing so I think these should only be used same as Greatswords, R1 only.


    -Curved Swords: Ever died by a buffed PGS? Yeah.


    -Curved Greatswords: The perfect tank weapons with a variety of one handed attacls and 2 handed stunlock. Roll attacks suck, and the running R1 could work with the slow walk, as it covers great distance. 1 handed R2->R2 combo for the win.

    -Rapiers: Only for turtling in my opinion.


    -Greataxes: Same dilemma as UGS, should be use only for stunlock.


    -Spears: Turtling.


    -Halberds!: Especially the Halberd. R1 spamming pokes are OP. I bet you haven't seen many of these, but they destroy. Roll R1s are somewhat predictive and running attacks make me laugh.


    That's pretty much it, if you have any suggestions or ideas for tank weapons be sure to post.


    Last edited by WyrmHero on Thu Oct 04, 2012 5:23 am; edited 1 time in total


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    Re: Best weapons for mid roll

    Post by ViralEnsign_ on Thu Oct 04, 2012 5:14 am

    Are mocking the PGS.....? I have slain so many people with em its not funny!


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    Re: Best weapons for mid roll

    Post by WyrmHero on Thu Oct 04, 2012 5:20 am

    I'm mocking its OPness when buffed.


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    Re: Best weapons for mid roll

    Post by ViralEnsign_ on Thu Oct 04, 2012 5:25 am

    Huzzah! Finally some one recognises Greatness!


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    Re: Best weapons for mid roll

    Post by Juutas on Thu Oct 04, 2012 6:07 am

    No need to buff PGS it's just damn good. I just make a wide grin when I see 0 poise guy invading me when I'm playing my build with PGS, it can give them absolute hell.
    Also, yep, halberds destroy when timing your attacks right and 2H R2 with them (the spin attack that is not part of BKH:s moveset) can poisebreak just about anyone and deals massive dmg. Also let's not even begin with the deadangle properties that halberds have.

    Conveniently my most used build has both at the moment


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    Re: Best weapons for mid roll

    Post by Jovias-86 on Thu Oct 04, 2012 6:29 am

    Halberds have one of the best sprint r1 imo...
    For some reason they have this slide which gets you many a times...


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    Re: Best weapons for mid roll

    Post by WhatDoesThePendantDo? on Thu Oct 04, 2012 7:31 am

    PGS love?

    Hell yeah, that thing is a WMD when buffed. Joy

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    Re: Best weapons for mid roll

    Post by Jansports on Thu Oct 04, 2012 7:54 am

    Spears aren't just for turtling. A Leo ring and a SKS 2 handed and you can just trade into people all day favorably. You see em start to swing. poke poke poke. You have armor (and I should hope life) and the eo ring bonus damage, every time they think about approaching or swinging you come out ahead.
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    Re: Best weapons for mid roll

    Post by tinypantha on Thu Oct 04, 2012 12:46 pm

    Jovias-86 wrote:Halberds have one of the best sprint r1 imo...
    For some reason they have this slide which gets you many a times...

    Halberds have an insane dead angle potential especially that sprint attack


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    Re: Best weapons for mid roll

    Post by XuitusTheGreat on Thu Oct 04, 2012 1:55 pm

    My Ugs mid-rolls and uses machete lol its roll stab is great and fight lock off and its hard for ppl to att u


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    Re: Best weapons for mid roll

    Post by DarkW17 on Fri Oct 05, 2012 11:27 am

    I was med rolling lastnight with a mura/sks and heater/pyro with full kirks and wolf ring for 80 poise....that combo is lethal IMO the mura can shred them and if not just pull the sks out and spam it like a boss!

    All these flippy mc flippers were dancing all around me I was just walking around slowing like a small tank punking them all!

    It hiliarious dead angling the 2H R2 with mura and watching someone try to parry your dead angles *facepalm*


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    Re: Best weapons for mid roll

    Post by kazumoshi on Sat Oct 06, 2012 3:46 am

    Golem axe isn't even on this list huh? Somebody hasn't tried the hidden gem of fast strength weapons.


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    Re: Best weapons for mid roll

    Post by cloudyeki on Sat Oct 06, 2012 3:57 am

    Hell, even the Gargoyle Tail Axe is amazing when you decide you aren't gonna let anyone backstab or parry you. AND it makes for an amazing elemental weapon.


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    Re: Best weapons for mid roll

    Post by WyrmHero on Sat Oct 06, 2012 3:58 am

    Small axes could be, though the only ones I like for PvP are the Butcher Knife and the Hand Axe. Haven't tried Golem Axe though.


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    Re: Best weapons for mid roll

    Post by tofucactaur on Sat Oct 06, 2012 4:58 am

    I like to use weapons with a surprising quick attack, I find it tends to catch allot of players off guard if I am med rolling, they seem to assume everything is going to be slow? I'm not sure, but it seems to work... examples are something like large club 1 hand R2, the great scythe 2 hand R2 is very brutal.... things like that, that speed up the player vie the moveset....can be shocking....I picked this up from TWOP casters, started attacking instead of defending...can really shock players


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    Re: Best weapons for mid roll

    Post by DarkW17 on Sat Oct 06, 2012 5:22 am

    kazumoshi wrote:Golem axe isn't even on this list huh? Somebody hasn't tried the hidden gem of fast strength weapons.

    Why Golem axe it has a dismal AR compared to Great Ave? Both have same speed!


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    Re: Best weapons for mid roll

    Post by WyrmHero on Sat Oct 06, 2012 5:46 am

    The Golem Axe is faster but I hate the staggering after the swing and they're so slow they can't stunlock.


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    Re: Best weapons for mid roll

    Post by kazumoshi on Sat Oct 06, 2012 6:12 am

    WyrmHero wrote:Small axes could be, though the only ones I like for PvP are the Butcher Knife and the Hand Axe. Haven't tried Golem Axe though.
    Main reason I love the Golem Axe is the R2s. One handed gives you a ranged attack that will stagger anything, and two handed is a poise ignnoring overhead that drops anyone to the floor. It's a fast greataxe with range IMO
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    Re: Best weapons for mid roll

    Post by DarkW17 on Sat Oct 06, 2012 1:04 pm

    WyrmHero wrote:The Golem Axe is faster but I hate the staggering after the swing and they're so slow they can't stunlock.

    Lol and yet by faster you mean still painfully slow? I use a great axe from time to time for fum but ya not my fav weapon!


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    Re: Best weapons for mid roll

    Post by sparkly-twinkly-lizard on Sat Oct 06, 2012 1:48 pm

    golem axe moves at the same speed as a battle axe (bandits starting weapon) which is actually fairly quick for a str weapon plus it can stunlock like a greatsword with some practice.


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    Re: Best weapons for mid roll

    Post by kazumoshi on Sat Oct 06, 2012 4:04 pm

    The axe only staggers if you miss the attack. Generally, I like the axe on characters than can afford to trade against the dex weapon range. No one expects it to need 53 poise to take a hit from


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    Re: Best weapons for mid roll

    Post by Spurgun on Sat Oct 06, 2012 7:14 pm

    I've had a some success with the GC/LC with medium roll. People don't rush in to punish you and don't expect the roll attack.

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