#1. Occult damage increased when in darkwraith/gravelord covenant by 10% and a further 15% when black phantom.
#2. Holy damage increased when in way of white/warrior of sunlight/princess guard covenant by 10% and a further 15% when white phantom.
#3. Chaos covenant additions: chaos pyromancy scales with invested humanity in covenant/covenant level, Eingy sells cracked red eye orbs.
#4. Princess guard covenant make invasions on covenant members not possible, but keeps co-op.
#5. Maximum one phantom summoned against forest hunters and twilight new londo, can only be summoned after successful invasion.
#6. Multiple covenant spells.
#7. All of the above.
#8. none
If none exceeds 50%, none will be included, if it exceeds the votes of an option it will remove it/emphasize it less.
I believe these options are rather self-explanatory, so any questions can be posted here and I, or others, will answer.
This is not as much of a "fix what's broken" list, but rather a list of different means to give covenants more depths. as it is now, some covenants are simply not worth joining. Some of these additions however, would make various lacking covenants more worthwhile to stay in.
Thank you for your contribution!
- Vumsy