Nerfing the Dark Wood Grain Ring

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    Should DWGR be nerfed?

    [ 45 ]
    71% [71%] 
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    29% [29%] 

    Total Votes: 63
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    DxV04
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    Re: Nerfing the Dark Wood Grain Ring

    Post by DxV04 on Sat Feb 11, 2012 9:22 pm

    AtomicSitUp wrote:
    Carphil wrote:^^ you have 2 posts you can't start a war like this, and the nerf is wining this one

    The topic creator sent me some hateful messages earlier, so I just had to set it straight. I'm not trying to start a war. I'm just saying he wanted a fair fight (no ring), but I can't have a fair fight because I can't use my left thumb.

    But like I said, if FROM sees fit to fix it, they will, whining about it won't get it fixed, just gives others headaches.



    What does post count have to do with anything? Is my point not valid because I don't have 1,000 posts?

    Na man I think he is just messing around! happy

    You have a good point in that in the search for "fair fights" some one will feel it is unfair if something is done to make the other person happy in his search for "fair fights"

    I agree that if FROM changes it then we adjust otherwise lets just play cheers
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    Re: Nerfing the Dark Wood Grain Ring

    Post by Carphil on Sat Feb 11, 2012 9:25 pm

    silly
    AtomicSitUp wrote:
    Carphil wrote:^^ you have 2 posts you can't start a war like this, and the nerf is wining this one

    The topic creator sent me some hateful messages earlier, so I just had to set it straight. I'm not trying to start a war. I'm just saying he wanted a fair fight (no ring), but I can't have a fair fight because I can't use my left thumb.

    But like I said, if FROM sees fit to fix it, they will, whining about it won't get it fixed, just gives others headaches.



    What does post count have to do with anything? Is my point not valid because I don't have 1,000 posts?

    Hey I'm just having some fun, sorry about it, I do this a lot of times but I can see you did not liked it so if you want to send hatemails you can I won't mind silly


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    Re: Nerfing the Dark Wood Grain Ring

    Post by AtomicSitUp on Sat Feb 11, 2012 9:34 pm

    Carphil wrote:silly
    AtomicSitUp wrote:
    Carphil wrote:^^ you have 2 posts you can't start a war like this, and the nerf is wining this one

    The topic creator sent me some hateful messages earlier, so I just had to set it straight. I'm not trying to start a war. I'm just saying he wanted a fair fight (no ring), but I can't have a fair fight because I can't use my left thumb.

    But like I said, if FROM sees fit to fix it, they will, whining about it won't get it fixed, just gives others headaches.



    What does post count have to do with anything? Is my point not valid because I don't have 1,000 posts?

    Hey I'm just having some fun, sorry about it, I do this a lot of times but I can see you did not liked it so if you want to send hatemails you can I won't mind silly

    Sorry it's a bit hard to detect sarcasm or crude humor on a forum. Alls good. :face:
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    Re: Nerfing the Dark Wood Grain Ring

    Post by Serious_Much on Sat Feb 11, 2012 9:36 pm

    Atomic, dude how the hell do you even use an analog stick with your finger? lol


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    Re: Nerfing the Dark Wood Grain Ring

    Post by AtomicSitUp on Sat Feb 11, 2012 9:47 pm

    Serious_Much wrote:Atomic, dude how the hell do you even use an analog stick with your finger? lol

    I hold the controller in my right hand, resting on my lap. I use my middle finger and index finger to control the left analog stick, I move my middle finger when I need to change an item/ weapon. Not very effecient, but since I am a gamer, I must improvise. 5 days of not gaming got to me so I had to learn a new way of playing. I am at an obvious disadvantage though, can't block, parry, or dual wield.
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    Re: Nerfing the Dark Wood Grain Ring

    Post by Tolvo on Sat Feb 11, 2012 9:59 pm

    I actually will hold my controller a bit similar to you, due to my issue with the circle button needing to be held down for running, and pressed for rolling.
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    Re: Nerfing the Dark Wood Grain Ring

    Post by Ignus-Dej on Sat Feb 11, 2012 10:00 pm

    I'm apologizing for all that trouble I caused. Sorry.
    Anyways the poll is meant to have a serious intention.
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    Re: Nerfing the Dark Wood Grain Ring

    Post by Serious_Much on Sat Feb 11, 2012 10:03 pm

    AtomicSitUp wrote:
    Serious_Much wrote:Atomic, dude how the hell do you even use an analog stick with your finger? lol

    I hold the controller in my right hand, resting on my lap. I use my middle finger and index finger to control the left analog stick, I move my middle finger when I need to change an item/ weapon. Not very effecient, but since I am a gamer, I must improvise. 5 days of not gaming got to me so I had to learn a new way of playing. I am at an obvious disadvantage though, can't block, parry, or dual wield.

    playing like that im not gonna lie you'd probably be better off sticking to some beat em ups for a while, or some game which requires little to no skill like skyrim silly


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    Re: Nerfing the Dark Wood Grain Ring

    Post by Scudman_Slayer on Sat Feb 11, 2012 10:21 pm

    whats with all the hate?

    seriously is it so bad?

    wearing elite knight armor and not having to use havel's ring and have a reliable way of dodging?

    i can only do that using the ring
    medium roll doesn't help on anything because it doesn't have the invincibility frame and some enemies will hit you if you can't evade with a roll (smough...ornstein)

    its on the game EVERYONE can use it so why don't you use it and stop complaining about people using it?)

    people with heavy or medium armor have to rely on this ring and the havel's ring to be able to have ANY way of dodging because medium roll (at least for me) doesn't help AT ALL

    seriously me and a lot of people are tiiired of people saying that if you have an armor that gives off poise you cannot have a fast roll (or flip in this case)
    which is the only way of succesfully dodging and attack


    it does NOT need to be nerfed

    if it was everyone that uses armor that gives some poise but makes you have a less reliable roll would be completely ruined

    i see the point though if the guy has HAvels armor and ring and mask of the father he can use the ring to flip around however ITS NOT IMPOSSIBLE TO KILL THE GUY WHOS DOING IT

    if he's doing that on lvl 120 means that he spended most of his points on endurance which means lower stats of everything else so take advantage of that

    all you need is some precise timing on your swings and BAM you got it

    (i hope none of you takes what i posted here as an insult if so im very sorry)



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    Re: Nerfing the Dark Wood Grain Ring

    Post by xDeadFish on Sun Feb 12, 2012 8:16 am

    I'd say it definitely needs a nerf. all the monkey tanks are getting ridiculous. They aren't really that much of a threat, they are just boring to battle. (not to mention how lame and unrealistic it looks)

    According to what i've experienced so far (since the day of the games release) it seems like players with mid-semi heavy armor put up with a much better challenge. Most of the monkey tanks just move around in similar patterns over and over. So basically u just need to play around with the player for awhile, learn how he moves and counter it. Most of them even play in similar ways... And hardly ever do they manage to adjust with an alternative strategy

    I would rather lose an challenging and intensive battle than get an easy kill

    So in conclusion, if the DWGR was to be nerfed it would result in players playing around with different playstyles and builds (although this unfortunately might very well mean an instinctive increase in backstabbers), making PvP much more versatile, hence more enjoyable for all (PvP oriented players that is)

    And just for the record, i DO use the ring myself, but i wouldn't mind being forced to come up with an new build/gear if the ring was to be nerfed
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    Re: Nerfing the Dark Wood Grain Ring

    Post by pokagbamo on Sun Sep 16, 2012 1:38 pm

    Simply put, they need to either take the ring out completely or take away the effect of being invincible while flipping. If a person is flipping into me constantly, WoG or Force shouldn't just go through them with no effect. Tanks are pointless when spamming B and flipping like a retard is more effective at blocking damage than actual tanking. This along with the ridiculous lag in pvp has truly made it broken. The last time I've died to something that wasn't a lagstab was...Well...Never.
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    Re: Nerfing the Dark Wood Grain Ring

    Post by cloudyeki on Sun Sep 16, 2012 1:42 pm

    Such powerful necromancy


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    Re: Nerfing the Dark Wood Grain Ring

    Post by Ghadis_God on Sun Sep 16, 2012 2:06 pm

    eneq wrote:But that said, what will happen is that people will just find another way to stack as much poise as they can top optimize, so instead of ~90-100 poise well end up with something around 70ish with the ring (yes poise ring will become mandatory).

    70ish in poise means there will be no big impact on how they tank most hits, its just ultra greatswords that will become even more powerful for stunlocking.
    It makes a difference in terms of defense. Full Giants armor has the highest physical resistance in the game, it should not have the ability to move as fast as a light-armored character. Mid Roll isn't unviable either, especially with heavier gear on, but unless you gouge endurance, you won't be able to fast roll at 70 poise even with the ring. I never needed or used enough poise to tank a UG weapon hit, because you shouldn't get hit by them, and if you do, you can toggle escape.

    Edit: Holy crap this is an old thread, I didn't realize. Funny to see how the attitude of the community has changed over time


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    Re: Nerfing the Dark Wood Grain Ring

    Post by Forum Pirate on Sun Sep 16, 2012 3:41 pm

    wrong.

    http://tinyurl.com/9t8dhdc

    This is why I have a problem with the nerf. Dex builds can still pull the same crap.


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    Re: Nerfing the Dark Wood Grain Ring

    Post by goober0331 on Sun Sep 16, 2012 6:02 pm

    Forum Pirate wrote:wrong.

    http://tinyurl.com/9t8dhdc

    This is why I have a problem with the nerf. Dex builds can still pull the same crap.

    That build doesnt have any VIT though. A couple hits from a BKGA and its over.
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    Re: Nerfing the Dark Wood Grain Ring

    Post by WyrmHero on Sun Sep 16, 2012 6:04 pm

    The OP must be happy.


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    Re: Nerfing the Dark Wood Grain Ring

    Post by Forum Pirate on Sun Sep 16, 2012 6:07 pm

    not only is the bkga being nerfed but this is at sl 65. it was marely a proof of concept thing

    http://tinyurl.com/8q7oo75

    an actual build, happy now? could swap the cast for more vit if thats what I felt like as well


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    Re: Nerfing the Dark Wood Grain Ring

    Post by goober0331 on Sun Sep 16, 2012 6:13 pm

    Forum Pirate wrote:not only is the bkga being nerfed but this is at sl 65. it was marely a proof of concept thing

    http://tinyurl.com/8q7oo75

    an actual build, happy now? could swap the cast for more vit if thats what I felt like as well

    GMW requires 15 INT to use, the Catalyst alone 12.

    So if you decide to use GMW and the catalyst then you have to take points out of somewhere, most likely either END of VIT.

    So then your not gonna be able to fast roll with that equipment or your gonna have terribly low HP, changing the build.

    And I know BKGA is being nerfed, by around 100 damage I heard. It still is gonna be a good weapon.



    And then if you take out points from ATT or INt and just use the weapon, 420 AR isnt alot, especially when the build you put out had something like 380 physical defense.
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    Re: Nerfing the Dark Wood Grain Ring

    Post by Forum Pirate on Sun Sep 16, 2012 6:21 pm

    I ment to put the points in int not faith

    http://tinyurl.com/8q7pla4

    There, and as I said one can cut the cast and bump hp to 1500 if one is concerned.


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    Re: Nerfing the Dark Wood Grain Ring

    Post by roanispe on Sun Sep 16, 2012 6:24 pm

    If we are talking about the Arena, I'd say this would be more effective. With it, you get 358 more HP, a Composite Bow, and Heal while all being able to tank a single Ultra Greatsword hit. Personally, I don't think there is anything wrong with DWGR before, but I can still do everything I wanted to with nerf anyways. A simple, and perhaps more lethal, alternative version is here. Mind you, this does already include the Mask of the Mother HP increase nerf. It's only a bit more difficult to optimize builds these days, but not by much. These are merely proof-of-concept builds, I won't go into detail with how to use. That reminds me that I'll have to rewrite stat breakpoints. Check my guide for more detail on how to use these builds


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    Re: Nerfing the Dark Wood Grain Ring

    Post by Forum Pirate on Sun Sep 16, 2012 6:43 pm

    Still, its 76 poise fast rolling that doesn't require end gouging.

    My problem with the nerf is that without the dwgr ug weapon builds have to seriously end gouge to do the same thing.

    http://tinyurl.com/9lvc7xl

    The large club, great club and zweihander (though the zweihander has to be elemental which is being nerfed) can do it with around 50 end but even then the heave end investment required either renders one unable to keep a backup weapon or necessitates keeping str to 27 which also severly hampers versatility and so survivability.

    Ie there is even less of a point to using large weapons because one who is doing so still won't be able to stun anyone while they had to sacrifice a lot to get to that roll speed, where dex builds don't have to sacrifice anything and they get to invest in magic for versatility and boosted damage that is more than capable of matching or surpassing the large weapons damage, with a significantly higher dps.


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    Re: Nerfing the Dark Wood Grain Ring

    Post by lordgodofhell on Tue Sep 18, 2012 6:31 am


    lol talk about revived thread
    lol!

    It will be nerfed as we all know so I guess there is not much of a point to it anymore.


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    Re: Nerfing the Dark Wood Grain Ring

    Post by Derpwraith on Wed Sep 19, 2012 1:49 pm

    lordgodofhell wrote:
    lol talk about revived thread
    lol!

    It will be nerfed as we all know so I guess there is not much of a point to it anymore.
    It can still be used by those who don't have 25% of their equipment load used up, so players who use light armor sets and weapons are off the hook.


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