Ok, so I've been working on making my character and currently I'm sitting on a stack of souls debating where to put them. And depending on what I can figure out will help me decide what I want to do. What I'm curious about is the way damage works in this game when it hits you through one armor value and the other.
Say you have 400 physical defense, how much better is the 400 defense as opposed to having 200 defense? Does an attack do 500 damage, and when hitting 400 armor only do 100 damage? I'm curious if there is a formula for how it works for armor values, and if at a certain point going from 380-450 is really worth the effort. I've seen in some games that the standard formula for armor is 100 / (100 + Armor) which means that if I have 400 armor I'd be taking 20% damage or 80% reduced damage.
Tl;dr Looking for a formula to see how effective armor/resists are in game.
Say you have 400 physical defense, how much better is the 400 defense as opposed to having 200 defense? Does an attack do 500 damage, and when hitting 400 armor only do 100 damage? I'm curious if there is a formula for how it works for armor values, and if at a certain point going from 380-450 is really worth the effort. I've seen in some games that the standard formula for armor is 100 / (100 + Armor) which means that if I have 400 armor I'd be taking 20% damage or 80% reduced damage.
Tl;dr Looking for a formula to see how effective armor/resists are in game.