FC: No Holds Barred, SL 120 and 99, PSN

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    reim0027
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    Re: FC: No Holds Barred, SL 120 and 99, PSN

    Post by reim0027 on Sat Sep 15, 2012 9:31 am

    There's a difference between No Holds Barred, and Forest rules. silly


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    Re: FC: No Holds Barred, SL 120 and 99, PSN

    Post by Serious_Much on Sat Sep 15, 2012 10:41 am

    reim0027 wrote:There's a difference between No Holds Barred, and Forest rules. silly

    touche silly


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    Re: FC: No Holds Barred, SL 120 and 99, PSN

    Post by billy_bayonet on Sat Sep 15, 2012 10:52 am

    Which one of you nancies wants a go then silly.....Hi reim!!!!!!!


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    Re: FC: No Holds Barred, SL 120 and 99, PSN

    Post by WyrmHero on Sat Sep 15, 2012 12:44 pm

    reim0027 wrote:Which rules do you want to ammend? The only thing in the SL 99 one that I disagree with are the no roll BS rule. The rest are OK.

    Yeah the ones that I posted before everything ok except chains, etc.


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    Re: FC: No Holds Barred, SL 120 and 99, PSN

    Post by reim0027 on Sat Sep 15, 2012 2:27 pm

    So, roll BS ok?


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    Re: FC: No Holds Barred, SL 120 and 99, PSN

    Post by WyrmHero on Sat Sep 15, 2012 8:44 pm

    Yeah! big grin


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    Re: FC: No Holds Barred, SL 120 and 99, PSN

    Post by reim0027 on Sat Sep 15, 2012 8:55 pm

    Ok, I've updated the rules. I'll work on merging the threads later.


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    Re: FC: No Holds Barred, SL 120 and 99, PSN

    Post by DamageCK on Sat Sep 15, 2012 8:56 pm

    Yeah, before we start adding/amending rules let's try to remember that at its core it's a "no rules" club. The more we start addressing what is or isn't allowed, the more it becomes like our other clubs, and we've already got those.


    Last edited by DamageCK on Sun Sep 16, 2012 12:32 am; edited 1 time in total


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    Re: FC: No Holds Barred, SL 120 and 99, PSN

    Post by RANT on Sat Sep 15, 2012 9:15 pm

    roll bs should be allowed, its kinda easy to counter and it will be harder to pull off with no dwgr.


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    Re: FC: No Holds Barred, SL 120 and 99, PSN

    Post by reim0027 on Sat Sep 15, 2012 9:28 pm

    I hear you Dam. I reworded the rules to make it look cleaner.

    I merged the FCs.

    W - I need a name for your SL 99. I'm calling the 120: NHB120. What do you want to call your 99?

    And, double check what I put in for the 99, make sure it is good.


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    Re: FC: No Holds Barred, SL 120 and 99, PSN

    Post by WyrmHero on Sat Sep 15, 2012 11:00 pm

    Looks great, just call mine Arena.


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    Re: FC: No Holds Barred, SL 120 and 99, PSN

    Post by WyrmHero on Sun Sep 16, 2012 4:24 am

    What do you guys think about allowing TWoP?


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    Re: FC: No Holds Barred, SL 120 and 99, PSN

    Post by DamageCK on Sun Sep 16, 2012 1:54 pm

    I'm cool. Do your thing.

    You planning to TWoP and blast me with Soul Spears? Might have effed myself there. Haha.


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    Re: FC: No Holds Barred, SL 120 and 99, PSN

    Post by reim0027 on Sun Sep 16, 2012 2:23 pm

    Cool. Changed the name to the Arena.


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    Re: FC: No Holds Barred, SL 120 and 99, PSN

    Post by robsthedon on Sun Sep 16, 2012 5:40 pm

    WyrmHero wrote:What do you guys think about allowing TWoP?
    If it's in the game it's fair


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    Re: FC: No Holds Barred, SL 120 and 99, PSN

    Post by reim0027 on Sun Sep 16, 2012 5:49 pm

    Yeah, I'm fine with TWoP. But, TWoP + projectiles/spells/miracles is not cool. TWoP with melee is fine, as there are numerous things that can be done to counter it.


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    Re: FC: No Holds Barred, SL 120 and 99, PSN

    Post by robsthedon on Sun Sep 16, 2012 7:05 pm

    Do you think there is room for a FC that has no magic/pyro just shield and one weapon?


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    Re: FC: No Holds Barred, SL 120 and 99, PSN

    Post by Spurgun on Sun Sep 16, 2012 7:09 pm

    Is attacking while someone is buffing allowed? and i TWoP considered a buff?
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    Re: FC: No Holds Barred, SL 120 and 99, PSN

    Post by DamageCK on Sun Sep 16, 2012 7:17 pm

    robsthedon wrote:Do you think there is room for a FC that has no magic/pyro just shield and one weapon?

    I'm into pure melee clubs. I'm even into straight up, no gimmicks, melee only clubs. No casts, no damage rings, just sword and shield.


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    Re: FC: No Holds Barred, SL 120 and 99, PSN

    Post by reim0027 on Sun Sep 16, 2012 7:38 pm

    During a fight, if they buff, grass, anything, they are fair game. Right now, TWoP is out. But, we are still discussing that and may include it. I'm for it with the exception of TWoP + projectile (including pyro, magic, and offensive miracles).


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    Re: FC: No Holds Barred, SL 120 and 99, PSN

    Post by Spurgun on Sun Sep 16, 2012 7:43 pm

    I think TWoP should be allowed and you should be allowed to use projectiles/magic with it. The animation is so long that the opponent deserves to be punished if he doesn't stop it mid fight.
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    Re: FC: No Holds Barred, SL 120 and 99, PSN

    Post by DamageCK on Sun Sep 16, 2012 8:12 pm

    I agree with that. ^ Basically, I'm for everything outside of chains and spell swapping. And healing.


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    Re: FC: No Holds Barred, SL 120 and 99, PSN

    Post by reim0027 on Sun Sep 16, 2012 9:05 pm

    Technically, chains can be avoided too. There are 3 tactics. The first 2 are 50:50 chance of working (unless you study your opponent and know their chain tactic), the other one is 100% but requires you to tank a hit.

    Spell swapping is out. No arguments there.


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    Re: FC: No Holds Barred, SL 120 and 99, PSN

    Post by WyrmHero on Mon Sep 17, 2012 12:36 am

    If you're 2 handing your weapon you're f*cked. The only way is unlocking and doing nothing (maybe blocking) and I don't think it is fair at all. I only use chains in the forest because that's a war zone.


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    Re: FC: No Holds Barred, SL 120 and 99, PSN

    Post by reim0027 on Mon Sep 17, 2012 1:09 am

    I agree. Personally, I'd rather not see Chain stabs or TWoP in duelling.


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