[SL 99] Pyromancer

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    [SL 99] Pyromancer

    Post by Seignar on Thu Aug 30, 2012 9:00 pm

    I've spared no expense to become a full-pledged Pyromancer
    Quelana would be proud...
    Mind the Rapier, I am a parry-fisher...

    Note: Red Tearstone Ring suffices. Power Within is for that final push [Lolz, Hypermode Firespray surge]

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    Re: [SL 99] Pyromancer

    Post by reim0027 on Thu Aug 30, 2012 9:28 pm

    You have a glass cannon build. One hit from a decent weapon and you will be dead. PW is really powerful, but tough to pull off in PvP, as your opponents will likely turtle. Plus, pyros are easy to dodge from a distance. You have a lot of pyro spells and that may become a PITA when you need to change them quickly.

    This build will hit really really hard, but is also an advanced level build and difficult to play with.


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    Re: [SL 99] Pyromancer

    Post by Ser Isaac on Thu Aug 30, 2012 9:45 pm

    reim0027 wrote:You have a glass cannon build. One hit from a decent weapon and you will be dead. PW is really powerful, but tough to pull off in PvP, as your opponents will likely turtle. Plus, pyros are easy to dodge from a distance. You have a lot of pyro spells and that may become a PITA when you need to change them quickly.

    This build will hit really really hard, but is also an advanced level build and difficult to play with.

    May I ask what does PITA stand for?


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    Re: [SL 99] Pyromancer

    Post by reim0027 on Thu Aug 30, 2012 9:57 pm

    Pain in the "arse"


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    Re: [SL 99] Pyromancer

    Post by Ser Isaac on Thu Aug 30, 2012 10:00 pm

    reim0027 wrote:Pain in the "arse"

    haha okay xD. Thought it was one of those Technical PvP rules or something xD...


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    Re: [SL 99] Pyromancer

    Post by Glutebrah on Thu Aug 30, 2012 10:19 pm

    did some one say Pyro pvp??



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    Re: [SL 99] Pyromancer

    Post by Seignar on Thu Aug 30, 2012 10:41 pm

    Pyromancer 2.0
    Long-ranged attacks, deadly close combat pyromancy

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    Re: [SL 99] Pyromancer

    Post by Tristan on Thu Aug 30, 2012 10:47 pm

    What is all this sl 99 stuff? why is everuone building 99's?


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    Re: [SL 99] Pyromancer

    Post by reim0027 on Thu Aug 30, 2012 10:47 pm

    Now, that's a mean build. You could probably shave a few points off of End and get yourself another pyro.


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    Re: [SL 99] Pyromancer

    Post by Glutebrah on Thu Aug 30, 2012 10:49 pm

    Tristan wrote:What is all this sl 99 stuff? why is everuone building 99's?

    Should be lvl 100. Arena brackets are 51-100. And 101-200


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    Re: [SL 99] Pyromancer

    Post by Tristan on Thu Aug 30, 2012 10:59 pm

    I see... Well I will be in the 200 bracket. Further restricting build options sounds dumb to me.


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    Re: [SL 99] Pyromancer

    Post by Seignar on Thu Aug 30, 2012 11:04 pm

    Now, that's a mean build. You could probably shave a few points off of End and get yourself another pyro.

    For which one? I want Chaos Tempest since the lava makes good defense if you miss. On the other hand, Fire whip seems like a nice tool.

    I see... Well I will be in the 200 bracket. Further restricting build options sounds dumb to me.
    200 feels like there is less variety.

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    Re: [SL 99] Pyromancer

    Post by Tristan on Thu Aug 30, 2012 11:08 pm

    you are telling that having the

    Spoiler:
    Goughbow/AGS/and both tracers is less variety?


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    Re: [SL 99] Pyromancer

    Post by Seignar on Thu Aug 30, 2012 11:17 pm

    Spoiler:
    Tracers are DEX; AGS is yet another version of Artorias sword. OGS is "another" BKG. Gouhbow...well I know little of it. Ahem, anyways, the higher your SL is, the more likely your stats are the same as the other player. Is what I meant by less variety.

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    Re: [SL 99] Pyromancer

    Post by Tristan on Thu Aug 30, 2012 11:21 pm

    stats don't really define a build though. your equipment is what defines your build. When people talk about how boring pvp is they don't mention that the guy is a 40/20 build. It's havels/masks/spears that is referenced. Above 200 I could see your point, but you are still restricted pretty well especially for the nerfs coming.


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    Re: [SL 99] Pyromancer

    Post by Seignar on Thu Aug 30, 2012 11:34 pm

    Fair points, but by those levels, elemental weapons kind of lose a lot of use. So at those levels you lose the effectiveness of other weapons while at the SL 70-130 some weapons are still useful...

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    Re: [SL 99] Pyromancer

    Post by ROOSTER330 on Fri Aug 31, 2012 12:06 am

    Tristan wrote:stats don't really define a build though. your equipment is what defines your build. When people talk about how boring pvp is they don't mention that the guy is a 40/20 build. It's havels/masks/spears that is referenced. Above 200 I could see your point, but you are still restricted pretty well especially for the nerfs coming.

    Your very correct, equipment defines your build. However the lower your SL, the fewer equipment options you have, therefor the characters can be less diverse themselves. So you have a bigger variety of equipment as not everyone can use the same equipment.

    That said, to each his own, I will personally be seen at sl100.

    And on topic, Ive dabbled with a pure pyro build before.... invest in more usable pyro's. Its difficult to hit people and easy to run out of spells, maybe some regular combustions. Ive used the mist spells to herd enemies too, can also mask a firestorm spell etc. Just suggestions


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    Re: [SL 99] Pyromancer

    Post by Glutebrah on Fri Aug 31, 2012 12:09 am

    dat perfect SL200 build of OPness.

    http://tinyurl.com/8ujp5q8
    Spoiler:
    the 2 empty attunement slots will be for pursuers


    know what.. better yet...
    http://tinyurl.com/8lswjhs
    Spoiler:
    2 attunement slots for Puruers, and 2 for new pyro spell Black flame for melee

    now this build i will make! 100% PURE CASTER, sounds fun to me


    Last edited by Glutebrah on Fri Aug 31, 2012 12:15 am; edited 1 time in total


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    Re: [SL 99] Pyromancer

    Post by reim0027 on Fri Aug 31, 2012 12:13 am

    Seignar wrote:
    Now, that's a mean build. You could probably shave a few points off of End and get yourself another pyro.

    For which one? I want Chaos Tempest since the lava makes good defense if you miss. On the other hand, Fire whip seems like a nice tool.
    Both of those are good or mabye chaos fire whip. Also, consider doubling up on GC.


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    Re: [SL 99] Pyromancer

    Post by Seignar on Fri Aug 31, 2012 1:49 am

    Pyromancer 2.1
    It's quite impressive how many things you can cramp into a build and still be able to fast roll.
    Also, if brackets are 51-100, then I'll just add 1 point to END for the square 40 cap.

    EDIT: Pyromancer 2.2 (For the looks) [Dress with Waistcloth just didn't match well at all!]

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    Re: [SL 99] Pyromancer

    Post by reim0027 on Fri Aug 31, 2012 9:17 am

    I like this one. Your defense will be a bit low, that's the main weakness I can see.


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    Re: [SL 99] Pyromancer

    Post by TehInfamousAmos on Fri Aug 31, 2012 9:34 am

    Perhaps this may suit your needs? http://tinyurl.com/8tn45um
    You can always menu swap between the GS and the rapier...



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