The new SL cap - POLL -

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    Which SL will you reach?

    [ 1 ]
    2% [2%] 
    [ 0 ]
    0% [0%] 
    [ 26 ]
    49% [49%] 
    [ 13 ]
    25% [25%] 
    [ 13 ]
    24% [24%] 

    Total Votes: 53

    RaffoSS
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    The new SL cap - POLL -

    Post by RaffoSS on Sun Aug 26, 2012 9:36 am

    So...there are a lot of posts regarding this but no polls.

    I say we vote so we can have an idea of the SL the community is gonna adapt.




    Last edited by RaffoSS on Sun Aug 26, 2012 4:06 pm; edited 1 time in total
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    Re: The new SL cap - POLL -

    Post by Revoltage on Sun Aug 26, 2012 10:57 am

    I'm thinking sl 99 will be more popular since getting the souls to level to 149 is a chore. I feel like more of the builds at sl 149 won't be as unique too (artorias builds EVERYWHERE lol)


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    Re: The new SL cap - POLL -

    Post by Spurgun on Sun Aug 26, 2012 10:57 am

    I'm voting for sl 99, it'll probably be the new norm.
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    Re: The new SL cap - POLL -

    Post by Juutas on Sun Aug 26, 2012 10:59 am

    Potheads maybe know their 420's but I sure know my 120 happy


    Last edited by Juutas on Sun Aug 26, 2012 11:15 am; edited 1 time in total


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    Re: The new SL cap - POLL -

    Post by Spurgun on Sun Aug 26, 2012 11:02 am

    Podheads?
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    Re: The new SL cap - POLL -

    Post by Juutas on Sun Aug 26, 2012 11:16 am

    WOOPS epic typo *fixed* big grin


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    Re: The new SL cap - POLL -

    Post by Noob-of-Artorias on Sun Aug 26, 2012 1:07 pm

    I'd be willing to bet the new standard will be 150...


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    Re: The new SL cap - POLL -

    Post by Seenblack on Sun Aug 26, 2012 1:10 pm

    I think the new popular cap will be SL99 with 149 and 49 being close behind. I have already made a build on the Dark souls planner that I am going to take into the new dlc.
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    Re: The new SL cap - POLL -

    Post by Glutebrah on Sun Aug 26, 2012 1:58 pm

    i will take my current SL120 to SL149 simply because it takes 29 points in endurance to wear the same armor/weapons combo he wears now with DWGR. my new "main" will be SL99, and i will remake a SL120 if people here do SL120 FC


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    Re: The new SL cap - POLL -

    Post by carlucio on Sun Aug 26, 2012 2:40 pm

    99? why not 100?
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    Re: The new SL cap - POLL -

    Post by Glutebrah on Sun Aug 26, 2012 2:57 pm

    carlucio wrote:99? why not 100?



    beacause 100 would be in the 100-149 bracket


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    Re: The new SL cap - POLL -

    Post by Buggy Virus on Sun Aug 26, 2012 3:00 pm

    49!

    Awwwwwh

    Yeah!


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    Re: The new SL cap - POLL -

    Post by bloodpixel on Sun Aug 26, 2012 3:01 pm

    It's obvious isn't it?
    200. That's right I'm gonna be the underdog.


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    Re: The new SL cap - POLL -

    Post by alexanderzubc on Sun Aug 26, 2012 3:05 pm

    Medium and heavy armour weren't designed for mobility, they already have decent defence and poise. It's an ordinary standard of RPG games. A player fast rolling with even just 2 pieces of havel's armour is ridiculous imo. If a player wants mobility with enough poise he can wear light armour with one or two pieces of med armour (+ the wolf ring is always available) The 99 sl cap would be just perfect, so that players would not get a chance to level their endurance for mobility in heavy/medium armour sets.
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    Re: The new SL cap - POLL -

    Post by Jansports on Sun Aug 26, 2012 10:14 pm

    Hello Sl99 goodbye Faith.

    At least INT has a couple of weapons worth using, Faith already only had Buffs and WoG and now, uhg good luck getting decent AR out of anything and being able to buff it at 99. I mean you can have the minimum stats to Swing the mura 1h and still get 40vit40end30fai to buff it, but come on it's a sad sad looking build.
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    Re: The new SL cap - POLL -

    Post by Seenblack on Sun Aug 26, 2012 10:31 pm

    I dunno man, I made this SL99 out of my original 120 BSS build. I'm happy with how it turned out. The wolf ring is optional but adds a nice little extra poise to tank and parry.

    http://tinyurl.com/8fuensj
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    Re: The new SL cap - POLL -

    Post by ICEFANG on Sun Aug 26, 2012 10:51 pm

    I can't believe people are moving to the new 99 so quickly. Personally I'm not a fan of it, I think it makes builds too weak and too focused. At 120, you can focus on 2 of the 3 health/magic/melee extremely well, or have a more general or specialized build, but at 99, for builds to be unique, it has to draw a good deal from HP/Stamina. I just feel that, personally, PvP should have a good mix between the equipment and the character, and at 99, the focus is just too equipment favored I think.

    Well, while writing that, I've been thinking about how they've changed the game. Right now may be too early to say, but perhaps I am wrong. I think From did such an amazing job with extra balance love. I think for now I will prefer the 120, but a 99 build is not out of the question in my mind. With the xbox/ps souls, I'd say you're crazy, but now, mmmm have to see.


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    Re: The new SL cap - POLL -

    Post by FruitPunchNinja on Sun Aug 26, 2012 11:48 pm

    http://tinyurl.com/8uo5qeu 99 is perfect imo, you can really do anything. You're just not going to be the walking god you use to be. I am very happy about all the patches.
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    Re: The new SL cap - POLL -

    Post by Jansports on Mon Aug 27, 2012 1:13 am

    A small list of inordinately hard things to achieve at sl99. Buffing anything. Using Velka's/Darkmoon. Strength weapons, Sorcery is weak as it is now you can't even cleanly get the Dex Cast speed bonus. C/C (Quality) weapons result in sub par stat spreads.

    Weapons without A+ scaling in a single stat are hugely disadvantaged compared to ones that do. (DSS has Two B scalings, but at sl99 it's performance is outshined by almost every non split AR spear, and it's virtually comparable to the much easier on the reqs on Chaos/lightning winged/partizan)

    Grab yourself a Dex weapon since it's lucky enough to be the only stat that serves double duty you can at least use Pyros and maintain a scaling weapon.

    I mean really how much HP would you have if you wanted to use grant? DGM? BKGA?

    Okay never mind about the BKGA http://mugenmonkey.com/darksouls/?c=2390828364666900 this looks like fun actually.

    But seriously some weapons were already a stretch at 120, with everything changing (sl down burden down) some things are just so unweildly they will simply disappear while one of the more commonly seen builds (Dex pyro) Isn't all that affected by the change so it'll probably be seen even more.
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    Re: The new SL cap - POLL -

    Post by cloudyeki on Mon Aug 27, 2012 1:26 am

    Jan what's stopping you from buffing a DGM? http://tinyurl.com/9gpjkd3


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    Re: The new SL cap - POLL -

    Post by WyrmHero on Mon Aug 27, 2012 1:30 am

    Yes at SL 99 pure stat builds are at their finest.

    Take this build for example, it's obviously an exaggeration, but with the new patch Str weapons won't need poise, and are perfectly viable at SL 99.

    http://mugenmonkey.com/darksouls/?c=3307867307108863


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    Re: The new SL cap - POLL -

    Post by WyrmHero on Mon Aug 27, 2012 1:40 am

    Pure Int "hybrid" build. Hybrids will have to learn to min/max, base stat requirements for their weapons and very high Int/Faith.

    http://mugenmonkey.com/darksouls/?c=2441090363553742

    Also I have noticed greatswords are one of the few weapons that work very well with medium roll, you just have to stand there and press R1, nothing serious.


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    Re: The new SL cap - POLL -

    Post by DoughGuy on Mon Aug 27, 2012 1:48 am

    DSS is viable at 99. Hell its viable at 80, I would know since I have a good build at 80 using it. 25 vit, 26 end, 16str, 34 dex, 30fth. If you arent 2 handing it dont use it.


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    Re: The new SL cap - POLL -

    Post by WyrmHero on Mon Aug 27, 2012 2:19 am

    DSS SL 99 build with awesome looking armor.

    http://mugenmonkey.com/darksouls/?c=1370632565034810


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    Re: The new SL cap - POLL -

    Post by cloudyeki on Mon Aug 27, 2012 2:40 am

    http://tinyurl.com/8l3elx6

    I've never liked that chest, it's heavy and the knight armor has similar stats, but lighter.


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